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esp32: initializing a display should not initialize the framebuffer as well

The framebuffer itself already initializes the display so there is no need to
do the reverse operation. Otherwise the code gets stuck in an infinite loop.

Signed-off-by: Robert-Ionut Alexa <robertalexa2000@gmail.com>
This commit is contained in:
Robert-Ionut Alexa 2023-06-03 12:36:46 +03:00 committed by Alan Carvalho de Assis
parent 21ec89b067
commit 6adeae4d0a

View file

@ -118,18 +118,6 @@ int board_lcd_initialize(void)
g_lcddev->setpower(g_lcddev, CONFIG_LCD_MAXPOWER);
#if defined(CONFIG_VIDEO_FB) && defined(CONFIG_LCD_FRAMEBUFFER)
/* Initialize and register the simulated framebuffer driver */
ret = fb_register(0, 0);
if (ret < 0)
{
syslog(LOG_ERR, "ERROR: fb_register() failed: %d\n", ret);
return -ENODEV;
}
#endif
return ret;
}