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Simulate PinePhone UI
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README.md
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README.md
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@ -7432,9 +7432,15 @@ But LVGL doesn't work with JavaScript yet. LVGL runs in a Web Browser by compili
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- [LVGL with Emscripten and SDL](https://github.com/lvgl/lv_web_emscripten)
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TODO: Use Zig to compile LVGL from C to WebAssembly [(With `zig cc`)](https://github.com/lupyuen/zig-bl602-nuttx#zig-compiler-as-drop-in-replacement-for-gcc)
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Therefore we shall do this...
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TODO: Use Zig to connect the JavaScript UI (canvas rendering + input events) to LVGL WebAssembly [(Like this)](https://dev.to/sleibrock/webassembly-with-zig-pt-ii-ei7)
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1. Use Zig to compile LVGL from C to WebAssembly [(With `zig cc`)](https://github.com/lupyuen/zig-bl602-nuttx#zig-compiler-as-drop-in-replacement-for-gcc)
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1. Use Zig to connect the JavaScript UI (canvas rendering + input events) to LVGL WebAssembly [(Like this)](https://dev.to/sleibrock/webassembly-with-zig-pt-ii-ei7)
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Check out the updates here...
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- ["Simulate PinePhone UI with Zig, LVGL and WebAssembly"](https://github.com/lupyuen/pinephone-lvgl-zig#simulate-pinephone-ui-with-zig-lvgl-and-webassembly)
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# Test Logs
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