pinephone-nuttx/test/test_a64_de.c
2022-12-23 11:29:16 +08:00

242 lines
9 KiB
C

// Test Code for Allwinner A64 Display Engine
// Add `#include "../../pinephone-nuttx/test/test_a64_de.c"` to the end of this file:
// https://github.com/apache/nuttx/blob/master/arch/arm64/src/a64/a64_de.c
#define CHANNELS 3
// TODO: Sync with test.c
#define PANEL_WIDTH 720
#define PANEL_HEIGHT 1440
#include <nuttx/video/fb.h>
#include "a64_tcon0.h"
static void test_pattern(void);
/// NuttX Video Controller for PinePhone (3 UI Channels)
static struct fb_videoinfo_s videoInfo =
{
.fmt = FB_FMT_RGBA32, // Pixel format (XRGB 8888)
.xres = PANEL_WIDTH, // Horizontal resolution in pixel columns
.yres = PANEL_HEIGHT, // Vertical resolution in pixel rows
.nplanes = 1, // Number of color planes supported (Base UI Channel)
.noverlays = 2 // Number of overlays supported (2 Overlay UI Channels)
};
// Framebuffer 0: (Base UI Channel)
// Fullscreen 720 x 1440 (4 bytes per XRGB 8888 pixel)
static uint32_t fb0[PANEL_WIDTH * PANEL_HEIGHT];
// Framebuffer 1: (First Overlay UI Channel)
// Square 600 x 600 (4 bytes per ARGB 8888 pixel)
#define FB1_WIDTH 600
#define FB1_HEIGHT 600
static uint32_t fb1[FB1_WIDTH * FB1_HEIGHT];
// Framebuffer 2: (Second Overlay UI Channel)
// Fullscreen 720 x 1440 (4 bytes per ARGB 8888 pixel)
static uint32_t fb2[PANEL_WIDTH * PANEL_HEIGHT];
/// NuttX Color Plane for PinePhone (Base UI Channel):
/// Fullscreen 720 x 1440 (4 bytes per XRGB 8888 pixel)
static struct fb_planeinfo_s planeInfo =
{
.fbmem = &fb0, // Start of frame buffer memory
.fblen = sizeof(fb0), // Length of frame buffer memory in bytes
.stride = PANEL_WIDTH * 4, // Length of a line in bytes (4 bytes per pixel)
.display = 0, // Display number (Unused)
.bpp = 32, // Bits per pixel (XRGB 8888)
.xres_virtual = PANEL_WIDTH, // Virtual Horizontal resolution in pixel columns
.yres_virtual = PANEL_HEIGHT, // Virtual Vertical resolution in pixel rows
.xoffset = 0, // Offset from virtual to visible resolution
.yoffset = 0 // Offset from virtual to visible resolution
};
/// NuttX Overlays for PinePhone (2 Overlay UI Channels)
static struct fb_overlayinfo_s overlayInfo[2] =
{
// First Overlay UI Channel:
// Square 600 x 600 (4 bytes per ARGB 8888 pixel)
{
.fbmem = &fb1, // Start of frame buffer memory
.fblen = sizeof(fb1), // Length of frame buffer memory in bytes
.stride = FB1_WIDTH * 4, // Length of a line in bytes
.overlay = 0, // Overlay number (First Overlay)
.bpp = 32, // Bits per pixel (ARGB 8888)
.blank = 0, // TODO: Blank or unblank
.chromakey = 0, // TODO: Chroma key argb8888 formatted
.color = 0, // TODO: Color argb8888 formatted
.transp = { .transp = 0, .transp_mode = 0 }, // TODO: Transparency
.sarea = { .x = 52, .y = 52, .w = FB1_WIDTH, .h = FB1_HEIGHT }, // Selected area within the overlay
.accl = 0 // TODO: Supported hardware acceleration
},
// Second Overlay UI Channel:
// Fullscreen 720 x 1440 (4 bytes per ARGB 8888 pixel)
{
.fbmem = &fb2, // Start of frame buffer memory
.fblen = sizeof(fb2), // Length of frame buffer memory in bytes
.stride = PANEL_WIDTH * 4, // Length of a line in bytes
.overlay = 1, // Overlay number (Second Overlay)
.bpp = 32, // Bits per pixel (ARGB 8888)
.blank = 0, // TODO: Blank or unblank
.chromakey = 0, // TODO: Chroma key argb8888 formatted
.color = 0, // TODO: Color argb8888 formatted
.transp = { .transp = 0, .transp_mode = 0 }, // TODO: Transparency
.sarea = { .x = 0, .y = 0, .w = PANEL_WIDTH, .h = PANEL_HEIGHT }, // Selected area within the overlay
.accl = 0 // TODO: Supported hardware acceleration
},
};
int pinephone_render_graphics(void)
{
// Validate the Framebuffer Sizes at Compile Time
// ginfo("fb0=%p, fb1=%p, fb2=%p\n", fb0, fb1, fb2);
DEBUGASSERT(CHANNELS == 1 || CHANNELS == 3);
DEBUGASSERT(planeInfo.xres_virtual == videoInfo.xres);
DEBUGASSERT(planeInfo.yres_virtual == videoInfo.yres);
DEBUGASSERT(planeInfo.fblen == planeInfo.xres_virtual * planeInfo.yres_virtual * 4);
DEBUGASSERT(planeInfo.stride == planeInfo.xres_virtual * 4);
DEBUGASSERT(overlayInfo[0].fblen == (overlayInfo[0].sarea.w) * overlayInfo[0].sarea.h * 4);
DEBUGASSERT(overlayInfo[0].stride == overlayInfo[0].sarea.w * 4);
DEBUGASSERT(overlayInfo[1].fblen == (overlayInfo[1].sarea.w) * overlayInfo[1].sarea.h * 4);
DEBUGASSERT(overlayInfo[1].stride == overlayInfo[1].sarea.w * 4);
// Init the UI Blender for PinePhone's A64 Display Engine
int ret = a64_de_blender_init();
DEBUGASSERT(ret == OK);
#ifndef __NuttX__
// For Local Testing: Only 32-bit addresses allowed
planeInfo.fbmem = (void *)0x12345678;
overlayInfo[0].fbmem = (void *)0x23456789;
overlayInfo[1].fbmem = (void *)0x34567890;
#endif // !__NuttX__
// Init the Base UI Channel
// https://github.com/lupyuen2/wip-pinephone-nuttx/blob/tcon2/arch/arm64/src/a64/a64_de.c
ret = a64_de_ui_channel_init(
1, // UI Channel Number (1 for Base UI Channel)
planeInfo.fbmem, // Start of Frame Buffer Memory (address should be 32-bit)
planeInfo.fblen, // Length of Frame Buffer Memory in bytes
planeInfo.xres_virtual, // Horizontal resolution in pixel columns
planeInfo.yres_virtual, // Vertical resolution in pixel rows
planeInfo.xoffset, // Horizontal offset in pixel columns
planeInfo.yoffset // Vertical offset in pixel rows
);
DEBUGASSERT(ret == OK);
// Init the 2 Overlay UI Channels
// https://github.com/lupyuen2/wip-pinephone-nuttx/blob/tcon2/arch/arm64/src/a64/a64_de.c
int i;
for (i = 0; i < sizeof(overlayInfo) / sizeof(overlayInfo[0]); i++)
{
const struct fb_overlayinfo_s *ov = &overlayInfo[i];
ret = a64_de_ui_channel_init(
i + 2, // UI Channel Number (2 and 3 for Overlay UI Channels)
(CHANNELS == 3) ? ov->fbmem : NULL, // Start of Frame Buffer Memory (address should be 32-bit)
ov->fblen, // Length of Frame Buffer Memory in bytes
ov->sarea.w, // Horizontal resolution in pixel columns
ov->sarea.h, // Vertical resolution in pixel rows
ov->sarea.x, // Horizontal offset in pixel columns
ov->sarea.y // Vertical offset in pixel rows
);
DEBUGASSERT(ret == OK);
}
// Set UI Blender Route, enable Blender Pipes and apply the settings
// https://github.com/lupyuen2/wip-pinephone-nuttx/blob/tcon2/arch/arm64/src/a64/a64_de.c
ret = a64_de_enable(CHANNELS);
DEBUGASSERT(ret == OK);
// Fill Framebuffer with Test Pattern.
// Must be called after Display Engine is Enabled, or black rows will appear.
test_pattern();
return OK;
}
// Fill the Framebuffers with a Test Pattern.
// Must be called after Display Engine is Enabled, or black rows will appear.
static void test_pattern(void)
{
// Zero the Framebuffers
memset(fb0, 0, sizeof(fb0));
memset(fb1, 0, sizeof(fb1));
memset(fb2, 0, sizeof(fb2));
// Init Framebuffer 0:
// Fill with Blue, Green and Red
int i;
const int fb0_len = sizeof(fb0) / sizeof(fb0[0]);
for (i = 0; i < fb0_len; i++)
{
// Colours are in XRGB 8888 format
if (i < fb0_len / 4)
{
// Blue for top quarter
fb0[i] = 0x80000080;
}
else if (i < fb0_len / 2)
{
// Green for next quarter
fb0[i] = 0x80008000;
}
else
{
// Red for lower half
fb0[i] = 0x80800000;
}
// Needed to fix black rows, not sure why
ARM64_DMB();
ARM64_DSB();
ARM64_ISB();
}
// Init Framebuffer 1:
// Fill with Semi-Transparent White
const int fb1_len = sizeof(fb1) / sizeof(fb1[0]);
for (i = 0; i < fb1_len; i++)
{
// Colours are in ARGB 8888 format
fb1[i] = 0x40FFFFFF;
// Needed to fix black rows, not sure why
ARM64_DMB();
ARM64_DSB();
ARM64_ISB();
}
// Init Framebuffer 2:
// Fill with Semi-Transparent Green Circle
const int fb2_len = sizeof(fb2) / sizeof(fb2[0]);
int y;
for (y = 0; y < PANEL_HEIGHT; y++)
{
int x;
for (x = 0; x < PANEL_WIDTH; x++)
{
// Get pixel index
const int p = (y * PANEL_WIDTH) + x;
DEBUGASSERT(p < fb2_len);
// Shift coordinates so that centre of screen is (0,0)
const int half_width = PANEL_WIDTH / 2;
const int half_height = PANEL_HEIGHT / 2;
const int x_shift = x - half_width;
const int y_shift = y - half_height;
// If x^2 + y^2 < radius^2, set the pixel to Semi-Transparent Green
if (x_shift*x_shift + y_shift*y_shift < half_width*half_width) {
fb2[p] = 0x80008000; // Semi-Transparent Green in ARGB 8888 Format
} else { // Otherwise set to Transparent Black
fb2[p] = 0x00000000; // Transparent Black in ARGB 8888 Format
}
// Needed to fix black rows, not sure why
ARM64_DMB();
ARM64_DSB();
ARM64_ISB();
}
}
}