419c4cb6be
- Logic that generates the low lever framebuffer renderers for the per-window framebuffers, - The logic that picks off the per-window framebuffer updates from normal graphics device updates. This logic must update both the per-window framebuffer and the graphics device (from the framebuffer). Squashed commit of the following: graphics: Add logic to allocate the per-window framebuffer. graphics: A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated. |
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bin | ||
kbin | ||
nx | ||
nxfonts | ||
nxglib | ||
nxmu | ||
nxtk | ||
ubin | ||
.gitignore | ||
Kconfig | ||
Makefile | ||
nxcontext.h | ||
README.txt |
README ====== The graphics capability consist both of components internal to the RTOS and of user-callable interfaces. In the NuttX kernel mode build there are some components of the graphics subsystem are callable in user mode and other components that are internal to the RTOS. This directory, libs/libnx/, contains only those user-callable components. The RTOS internal functions are contained in the graphics/ directory. Please refer to graphics/README.txt for more detailed information.